{Traveling to space is about to get a good deal easier

SPACEVR RAISES $1.25 MILLION

Traveling to space is about to get a great deal more easy in the near future thanks to the continuing progress of virtual reality technology. San Francisco-based SpaceVR is set to become the world’s first platform for creating live, cinematic, virtual space tourism using miniature satellites equipped with innovative VR cameras. The firm has just announced they have raised an ample sum of seed financing led by a $1 million investment from another in addition to Shanda Group $250,000 from Skywood Capital. The investments will be used to quicken the continued development and launching of SpaceVR’s Overview 1, what they're saying will function as world’s quite first virtual reality camera satellite.
SpaceVR, founded in early 2015, is based in the center of San Francisco’s emerging nano-satellite sector. The startup is looking to make the most of the latest in satellite technology that is miniaturized to create breathtaking and immersive space travel experiences that can be seen on all present virtual reality devices. SpaceVR’s state-of-the-art satellites will give users unbelievable panoramic views of Earth from space and allow them to experience the very first 360-degree video content from Low Earth Orbit. SpaceVR Creator and CEO Ryan Holmes will be introducing Overview 1 during his keynote remarks titled “VR Space Exploration” at the 2016 Silicon Valley Virtual Reality Expo, in San Jose.
Their Overview 1 satellite and SpaceVR allows you to experience space.
Their Overview 1 satellite and SpaceVR gives you the ability to experience space.
At the origin of every major issue – climate change, instruction systems that are lousy, war, poverty – there's an error in view that these things do ’t affect us, that these matters are not joint. We built Overview 1 to alter this. Opening up space tourism for everyone will provide a new perspective in how information is processed by us and how we view our world. Astronauts who have had the opportunity to outer space and encounter Earth beyond its boundaries share this perspective and it's inspired a method that is better to be championed by them. We believe that this really is the best precedence for humankind right now,” described Holmes.
The Overview 1 micro-satellite.
The Overview 1 micro satellite.
The tiny Overview 1 virtual reality satellite is equipped with two 4K detectors which have been paired with a 2D 360° camera and several broad field of view lenses that can capture an immersive sector of video. The VR satellites offer users an unprecedented view of space, and the planet Earth that until now has only been accessible to your handful of fortunate astronauts. Now the plan would be to launch a fleet of Earth bound Overview 1 satellites, though the firm hopes to expand way beyond our planet and send their cameras through the solar system.
After now and the successful capital of the Kickstarter campaign this first round of investments, SpaceVR is on track to have their first demonstration Overview 1 satellite operational right as early 2017 and launched. The firm will also be focusing on content delivery and distribution channels for their 3D orbital experiences, while the satellite and the necessary earth communication systems remain developed. Finding the right outlet is an important measure, although I ca’t visualize the company will have much difficulty locating interest.
You can see the SpaceVR SpaceVR Kickstarter video here:

While the initial plan for SpaceVR and the Overview1 was to develop a camera to capture the experience aboard the International Space Station, they changed directions and decided to develop their small autonomous satellites instead. SpaceVR wo’t be dependent on the astronauts, who have limited time available, on the ISS for capturing new footage, with satellites which they command, but instead they are able to only do it themselves. SpaceVR is focusing on the development of Overview 1 with NanoRacks, a company that focuses on helping new companies develop and establish space technology capable of being deployed from the ISS. You can find out more about SpaceVR, and sign up to pre order a year’s worth of VR content (for just 35 dollars!) on their web site. Discuss further in the SpaceVR forum over at 3DPB.com.

If you desire to go to space, you need a Donald Trump-sized bundle or the kind of patience only the Dalai Lama can relate to. A brand new company called SpaceVR needs to change all that, and you'll just want $10 and a VR headset to orbit the Earth if it's successful.

The business found a Kickstarter today to make this occur. The plan would be to send a miniature 12-camera rig that shoots three-dimensional, 360-degree video to the International Space Station aboard a resupply mission in December. As Isaac DeSouza, SpaceVR's cofounder and CTO places it, "it's like Netflix, except you really get to visit space." "IT's LIKE NETFLIX, EXCEPT YOU REALLY GET TO VISIT SPACE."

SpaceVR is asking for $500,000 to cover launch prices and the first year of operations, with backer degrees that start at one dollar and go all the way up to what DeSouza calls the "extreme encounter" — viewing the VR footage while on a parabolic flight. (In the space business, planes that make parabolic flights are fondly known as "vomit comets."



You can get a year-long subscription by giving $250, which also allows you early access to the content to SpaceVR up front. Other gift compensations include matters of the camera, a Google Cardboard headset like files and 3D models, and there are even degrees where you are able to sponsor entire school's worth of accessibility or a classroom to SpaceVR.

The camera — named "Overview One" after the well-known "overview effect" — will record up to two hours of footage at a time. The first footage will be recorded in the Cupola Observatory, a bulbous compartment with seven windows that provide dizzying views of the spinning Earth below of the Space Station. Once SpaceVR gets a few recording sessions out of the way, they will have the astronauts move the camera to different areas around the ISS.

SPACEWALKS, RE ENTRY, AND LIVE STREAMING ARE ALL ON THE HORIZON

Eventually the aim will be to live stream the virtual reality experience, but the issue right now is bandwidth — particularly, the ISS's connection to the World. The space station can send data at 300 megabits per second to Earth, but companies with gear on board only have use of half of that. SpaceVR will have access to anywhere from three to six megabits per second at all times, thanks to its associate business NanoRacks, which runs the commercial laboratory aboard the space station. But DeSouza says they will be requesting more. SpaceVR would need access to around 60 megabits per second to do high quality live streaming virtual reality DeSouza says.

Manner down the road Holmes and DeSouza see several other options due to their virtual reality experiences, like joining astronauts on spacewalks, or riding in the spacecraft with them as they re-enter the Planet's atmosphere. But that will all have to wait until the first footage has been sent back and everything appears okay. "We are so dead-focused on 'just get it done' that the entire storytelling aspect is something we are going to need to look at after," Holmes says.

I've heard enough about the powerful beauty of rocket launches to understand there is no substitute for being there. But virtual reality was definitely the next best thing.

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